From the Chronicles · Hurbury Keep
About PrimEvil
PrimEvil is about a group of unselfish friends who are always willing to help fellow guildies — a guild which plays the game in the spirit intended.
Oh-ffs, fricking FOTM Chanter — who gave stun to an overpowered caster, one-button nOOb?
We pretty much drop everything to come to the aid of others, and we are not bothered by the elitist attitudes found in the large guilds.
Could someone help with the Egg of Youth, please? … Where did everyone go? Must’ve been a big lad-spike to LD the lot of them. I just know everyone wants to spend the next two hours getting me this arti.
FOTM is not what PE is about. It is about having fun.
Fook, I just one-shot a hibby with my uber scout.
Many guilds take the whole thing too seriously and forget that DAoC is a game and not reality.
… looks away from the screen, and wonders how to play the game outside his window.
Joking aside — if it wasn’t for PrimEvil I’d probably have left the game a long while back, as other guilds just don’t cut the mustard. The spirit and the fun we have is second to none in the whole of DAoC. /salute
PrimEvil was created as a small guild where a few real-life friends could meet up, because the guilds in DAoC were far too hardcore — PvE at this time, RvR at that time, and so on. Somehow, a year after we formed, we found ourselves forty-strong: a guild of people who all shared the love of DAoC but didn’t share the love of the Guilds.
Over time PrimEvil became a formidable force in RvR on Excalibur — often the last bastion of hope, defending what became our flagship keep, Hurbury. As Excalibur died we lost most of the guild; but a core few crossed the water to the good old USA, set up there, and live there still.
P.S. PrimEvil is about stealth zerges. If they can see us, they can kill us. If they cannot — we can run away…
— From the About page, circa MMI. Still accurate.
The Roll of Names
13 banners raisedEvery soul who has raised a banner. Added here the moment their name joins the muster.

